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Saturday, April 7, 2012
Interoperability
Mix & Match 3ds Max with other applications.
Using File Link
Working with AutoCAD Files - Part 1 - Cleaning up the CAD Drawing
Working with AutoCAD Files - Part 2 - Importing to 3ds Max
Working with AutoCAD Files - Part 3 - Creating Materials
Working with AutoCAD Files - Part 4 - Creating Doors
Working with AutoCAD Files - Part 5 - Creating Curtain Walls
Using the FBX Converter Tool
Using 3ds Max with Mental Mill - Part 1
Using 3ds Max with Mental Mill - Part 2
Using 3ds Max with Mudbox - Part 1
Using 3ds Max with Mudbox - Part 2
Using 3ds Max with Mudbox - Part 3
Importing a Sketchup Model
Using OpenEXR Renders in Autodesk Composite - Part 1
Using OpenEXR Renders in Autodesk Composite - Part 2
Using OpenEXR Renders in Autodesk Composite - Part 3
Creating Anaglyph Images Using Autodesk Composite
Using 3ds Max with MatchMover - Part 1
Using 3ds Max with MatchMover - Part 2
Using 3ds Max with MatchMover - Part 3
Using 3ds Max with Motionbuilder - Part 1 - Overview
Using 3ds Max with Motionbuilder - Part 2 - Max Bones
Using 3ds Max with Motionbuilder - Part 3 - Biped Skeletons
Using 3ds Max with Motionbuilder - Part 4 - CAT Rigs
Using 3ds Max with Motionbuilder - Part 5 - CAT Rigs, cont'd
- Mohammed Zahran -
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