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Monday, March 26, 2012
3D Max - Getting Started
Touring the User Interface
Working with Viewports
Navigating in the Scene
Using the ViewCube and SteeringWheels
Creating Objects
Selecting Objects
Transforming Objects - Part 1
Transforming Objects - Part 2
Defining the Pivot Point
Duplicating and Cloning
Using Modifiers
Modeling Objects - Part 1
Modeling Objects - Part 2
Animating Transforms
Creating Materials and Maps - Part 1
Creating Materials and Maps - Part 2
Creating Materials and Maps - Part 3
Working with Lights - Part1
Working with Lights - Part 2
Working with Lights - Part 3
- Mohammed Zahran -
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