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Sunday, March 25, 2012
Materials & Mapping
Using Substance Maps - Part 1
Using Substance Maps - Part 2
Using Substance Maps - Part 3
Using the Slate Material Editor
Creating Anaglyph Images Using the Composite Map
Using MetaSL Shaders
Using Real-World Mapping Scale
Using Viewport Canvas - Part 1
Using Viewport Canvas - Part 2
Using Ink 'n Paint to Create Tech Renders
- Mohammed Zahran -
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