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Thursday, March 22, 2012
3Ds Max Tutorial
1 - Introduction to the Interface
2 - The Viewport
3 - More Views and Merging
4 - Creating Basic Objects
5 - Binding Objects
6 - Advanced Selections
7 - Hide, Freeze, and Layers
8 - Cloning and Arrays
9 - Grouping and Linking
10 - Subobjects
11 - Modifiers
12 - Shapes and Splines
13 - Extrude Splines
14 - Editable Polygons
15 - Material Editor
16 - More on Materials and Maps
17 - Applying Maps
18 - Compound Materials
19 - Cameras
20 - Lights
21 - Animation
22 - Using Trajectories
- Mohammed Zahran -
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